moving pixels speaking kartuli overthinking teaching and everything
in between

SAM
PANFILOV

I was born on the coast of a distant northern sea, in the Arctic region
Most of my work in the fields of computer graphics, philosophy, education and cultural projects

I was born on the coast of a distant northern sea, in the Arctic region
Most of my work in the fields of computer graphics, philosophy, education and cultural projects

3D Generalist & CG Supervisor

Crafting
Visual Worlds

14 years in motion design. Mapping, advertising, post-production, event content. On-set and CG supervision experience. Teaching in 3 online schools

Cinema4D Redshift Octane After Effects AI Photoshop Illustrator World Machine Substance Figma ComfyUI Unreal Engine Unity CG Generalist Motion Designer Ad Mapping CG Supervisor
move mouse to modulate Composition of Signals
Tehnopark

Tehnopark

Commercial CG short — industrial environment rendered in Cinema 4D with Redshift. Motion-designed title sequence and compositing in After Effects. Full in-house pipeline from modelling to delivery.

Cinema 4D Redshift After Effects
Disciples: Legion of the Damned

Disciples: Legion of the Damned

Level art for the Disciples game universe — dark fantasy environments built in Unreal Engine 5. Atmospheric lighting, detailed modular assets, and real-time rendering for cinematic-quality in-game visuals.

Unreal Engine Gamedev
Golem Mapping

Golem Mapping

Large-scale projection mapping installation — 3D sculpture projection with dynamic motion graphics. Modelled and animated in Cinema 4D, rendered with Octane, composited and sequenced in After Effects.

Cinema 4D Octane After Effects
VTB Debit Card

VTB Debit Card

Product visualisation for VTB bank — photorealistic card renders in Cinema 4D with Redshift, stylised motion-design sequence in After Effects. Delivered within a tight broadcast production timeline.

Cinema 4D Redshift After Effects
Dark Philosopher — Who is Seneca?

Dark Philosopher — Who is Seneca?

AI-generated documentary short — voiceover synthesised with 11labs, visuals produced with GenAI tools (Weavy, Nano Banana), original score via Suno. Final edit and sound design in After Effects and Adobe Audition.

11labs GenAI Suno After Effects Philosophy Stoicism Seneca

Lost Shipping Magazine

Series of AI-generated vertical shorts — ReadingBot, RetroGirl, and Mosquito. Image sequences and motion generated in ComfyUI and Seedance, assembled and colour-graded in After Effects.

ComfyUI Seedance After Effects

Georgian Speaking Club

A free conversational club for anyone learning Georgian — beginners welcome. We meet, we talk, we build a bridge between people through language

About the project

Our concept came about naturally: without academic rigidity, without the pressure of “perfect knowledge,” and without the notion that you must first learn the entire language before you can start speaking

Language isn’t a set of rules; it’s a way of interacting with people and the world around us. That’s why the club focuses on: speaking practice, repeated exposure to the language, and a safe environment for making mistakes

Meetings are held twice a week — Wednesdays at 6:00 pm and Saturdays at 5:00 pm — and bring together people of all levels: from absolute beginners to those who have lived in Georgia for a long time and native speakers

Dark
Philosopher

Philosophy that lives in the body. Fear, rage, pain, desire — examined not as abstract concepts, but as the actual substance of a life

I explore philosophy, technology, culture, history, and psychology — chasing the questions that have haunted me all my life:

  • Death. Memento mori as fact. What do we set against death?
  • The Absurd. A life without meaning — what comes next? Sartre's freedom
  • Survival. Philosophy as a tool. Seneca, Diogenes
  • Despair. Frankl, Epictetus, psychology
  • Self and Self. Buddhism, Jung, psychoanalysis, the hero's journey
  • Humanity. Kropotkin, Fromm, humanism. Am I always human?

And now I understand: asking the question matters more than getting the answer. Come with me on this journey. It will be frightening. Subscribe.

Online Education

Personal one-on-one online training in 3D, motion design, and film language. You learn by making things. I show you what took me fourteen years to figure out

3D & Real-Time

3D/2D animation, Unreal Engine environments, lighting, materials, rendering. From concept to polished frame or movie

Motion Design

After Effects, Cinema 4D. Motion fundamentals, timing, composition, and visual rhythm

Film Language

Cinematography, composition, director's intent. Understanding what great images are made of

Visual Breakdown

Visual Breakdown

We break down real shots from film and games: light, colour, composition, directorial intent. We learn to read visual language and apply it consciously. For CG artists and motion designers — bringing the knowledge accumulated over a century and a half of cinema into CG.

Composition Colour Theory

3D Design

Full 3D pipeline — from sketch to final render. We work in Cinema 4D: modelling, UV, materials, lighting, rendering. Suitable both for beginners and for those who want to close gaps and build a systematic approach to professional 3D.

Cinema 4D Redshift

Motion Design

Animation, motion graphics and visual effects in After Effects and Cinema 4D. We break down timing, principles of movement and editing rhythm on real commercial examples. For designers who want to bring their work to life and reach a new level.

After Effects Cinema 4D
UE5 Environments

UE5 Environments

Real-time environments in Unreal Engine 5 — from the first mesh to the showreel. Lighting, materials, Lumen, Nanite and cinematic presentation. Great for archviz, game environments and virtual production.

Unreal Engine Gamedev

Experiments & Side Projects

Lab

Things I build outside the main projects — games, Telegram bots, tools and one-off experiments. Rough edges welcome.